Typical Deep Strike Crewmember

Player: GAS6 

Val	Char	Cost
12	STR	2
11	DEX	3
12	CON	4
11	BODY	2
12	INT	2
11	EGO	2
11	PRE	1
10	COM	0

2	PD	0
2	ED	0
3	SPD	9
4	REC	0
24	END	0
23	STUN	0

6"	RUN	0
2"	SWIM	0
2"	LEAP	0
Characteristics Cost: 25

Cost	Power
12	Starship Engineering Skill: (Total: 12 Active Cost, 12 Real Cost) PS: Starship Engineer 12- (Real Cost: 3) plus KS: Jump Drives 12- (Real Cost: 3) plus KS: Starship Manuever Drives 12- (Real Cost: 3) plus KS: Starship Power Plants 12- (Real Cost: 3)
8	Brawling SKill: (Total: 10 Active Cost, 8 Real Cost) +1 with HTH Combat (Real Cost: 5) plus Hand-To-Hand Attack +1d6 (5 Active Points); Hand-To-Hand Attack (-1/2) (Real Cost: 3) [Notes: Characters with Brawling Level of 3 or higher should take 10 pts of MA manuevers instead]
Powers Cost: 20


Cost	Skill
2	KS: Piracy 11-
2	KS: Boarding Actions 11-
2	AK: The Spinward Marches 11-
3	PS: Vacc Suit (DEX-based) 11-
3	Computer Programming 11-
3	Paramedics 11-
1	TF:  Grav Vehicles/Hovercraft
2	WF:  Laser Pistols, Laser Rifles [Notes: Laser Weapons]
3	Tactics 11-
2	WF:  Rocket Pistols, Rocket Rifles [Notes: Zero G Weapons]
5	WF:  Vehicle Weapons, Vehicle Weapons, Vehicle Weapons, Vehicle Weapons, Vehicle Weapons [Notes: :Lasers, Missiles, PAW, Meson Guns, High Energy Weapons,]
3	Electronics 11-
5	+1 with Ranged Combat
0	Language:  Galactic Anglic (idiomatic) (4 Active Points)
Skills Cost: 36

Cost	Perk
3	Well-Connected
1	1)  Contact (2 Active Points) 11-
1	2)  Contact (2 Active Points) 11-
1	3)  Contact (2 Active Points) 11-
Perks Cost: 6


Total Character Cost: 87

Pts.	Disadvantage
10	Psychological Limitation:  Pirates Code of Ethics (Common, Moderate)
15	Psychological Limitation:  Pro Solomani (Common, Strong)
15	Psychological Limitation:  Xenophobic (Common, Strong)
Disadvantage Points: 40
Base Points: 200
Experience Required: 0
Total Experience Available: 0
Experience Unspent: 0
